Is Resident Evil Remembering What It’s Supposed To Be About?

Resident Evil has been a mixed bag for the past few years. Though I enjoy them overall, I miss the dark and foreboding settings. It seems that Capcom is coming around (finally) and looking at what fans have to say. Read on for their thoughts going forward…

Resident Evil 6 was an ambitious release. Jam packed with scenarios for all, it was meant to be the Resident Evil event game. How did it do? A respectable 5 Million units, that is 2 million below it’s projections. Reading the reviews and looking at the numbers seems to have struck a cord with Capcom as they had this to say while speaking to MCV:

There was some great positives out of that, but it was a mixed bag, as we saw from the review scores. We have got to take that on-board, we can’t ignore that, and we have to take that onto the next game when we make the next Resident Evil. With Resident Evil 6 specifically, we probably put too much content in there, there were comments from consumers that said it felt bloated. The Leon missions went down very well, and because we did Resident Evil Revelations on 3DS, there was a cry out for us to focus our attention on survival horror, rather than be too many things to all people. You’ll find where we go next will likely be more targeted at our core fanbase.”  

We’ll see what happens. It’s going to be a bit but we’ll see where they take things. There has been talk of a reboot, but really, that isn’t necessary. Just get things back to basics.

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